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Coca-Cola Bepensa turns to ARuVR for Extended Reality training

David Murphy

Coca-Cola Bepensa in Mexico has deployed ARuVR’s Extended Reality (XR) training platform to train maintenance and operation employees in critical work-flow routines, to ensure they understand the hazards associated with tasks they perform in their daily activities. 

Typically, on-the-job training and learning can often be a slow and error prone exercise. Coca-Cola wanted to change these key training challenges to drive efficiency and safely improve the overall learning experience and outcomes specifically within its maintenance and operations departments. 

With ARuVR, Coca-Cola has a self-serving XR platform which provides intuitive software that requires no AR or VR experience to create virtual immersive work learning modules and simulate many of the processes that require comprehensive training.  

For Coca-Cola, the ARuVR platform has delivered quantifiable real outcomes, while giving employees a rewarding and engaging means to learn, upskill and improve their own performance in a safe digital environment.

The company said it has has seen a 15 per cent increase in learning retention compared to traditional classroom training; as well as a 100 per cent reduction in employee risk exposure compared to in-situ equipment and machinery process understanding; and an 80 per cent increase in employee training engagement.

“Ensuring that our staff are trained properly often involves creating potential scenarios to demonstrate hazards in the workplace,” said Jorge Suarez, Corporate Safety Leader at Bepensa Coca-Cola. “With ARuVR we are now able to safely educate and inform our employees by using an intuitive Extended Reality (XR) platform which completely removes training risk. ARuVR has transformed the way we interact, train and develop our colleagues in a safe, scalable and above all simple to operate solution.”