Digital and social games publisher, Gameloft, has posted first half sales of €109.4m (£94.4m) up 15 per cent on H1 2012. EMEA represented 32 per cent of first half sales; N. America, 25 per cent; LATAM, 23 per cent; and APAC, 20 per cent.
Gameloft says the sales growth is being driven primarily by the success of its titles on mobiles and tablets, including Ice Age Village, Modern Combat 4: Zero Hour, World at Arms, and Six-Guns. Revenues from mobile titles grew by 45 per cent year on year. They represented 61 per cent of total group sales compared with 48 per cent in the first half of 2012. The games are free to play, with revenues coming from virtual goods and advertising.
The company is targeting between €235 and €240min sales for the full year of 2013, as well as an increase in profitability and net cash.