Analyst Visiongain has released its Mobile Communities and User Generated Content 2006-2011 report.
The report looks at the benefits and drivers of social communities and user-generated content for mobile; the issues and challenges; the main content vendors involved in the mobile space; and the potential for community convergence. It also considers the typical operator involvement, if any, and asks how should operators be involved; what the business models are and how the market is likely to evolve; and how communities can be better integrated with the mobile experience?
Visiongain says the report will help operators discover the best strategies for success of mobile communities and user-generated content; understand the solutions provided by content providers that can help drive revenue; discover how to generate revenue from mobile communities and user-generated content; and find out the additional usage and revenue that is possible from deploying such applications.
For content providers, the report offers an insight into what mobile operators require from communities and user-generated content; into what rival content vendors are offering; and into which services in this space have been successful.
Finally, for handset manufacturers, the report explains what mobile operators and content providers require from handsets in the user-generated content space; and explores the potential of the user-generated content and communities market, and how mobile devices are vital to its success
The report costs 1,499 for a single-user licence, 2,999 for a departmental (5-user) license, or 4,999 for a company-wide licence.
You can get more information about the report here. See a Table of Contents here. A report sample here. Or order the report here.


