Mobile Entertainment Under the Spotlight

Juniper Research has released its report, Mobile Entertainment Markets, Opportunities & Forecasts 2007-2012. The report assesses the current and future potential of technologies and services within the mobile entertainment marketplace, forecasting subscriber, product sector and regional revenues across eight key geographical areas over the coming five years.
This second edition of the report includes an in-depth study of major industry players, and an exploration of the key market drivers and hurdles to adoption, with recommendations for maximising revenues within each major mobile entertainment market sector, including music, games, User-generated Content, gambling, TV, adult services and infotainment.
Forecasts for each market sector include mobile market growth, and consolidated market projections for total end user generated revenues, as well as more in-depth product sector forecasts, such as total wager and gross win revenues from mobile gambling.
The report considers the current and future size of the mobile entertainment market. It also investigates what are and will be the most lucrative mobile entertainment services, and what are the key drivers in the mobile entertainment market. It looks at the impact of 3G on the mobile entertainment market, and at the major hurdles to greater adoption, and usage, of mobile entertainment services. And it identifies the companies that Juniper believes have done most to benefit the development of the mobile entertainment market during 2007.
The report costs 1,490 for a single-user PDF or hardback copy; 1,990 for a multi-user licence; or 2,990 for an enterprise-wide licence.
You can get more details here. A brochure here. And a free Whitepaper here.

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