The AdColony team looks at Gen Z’s love of mobile games, making this a prime channel through which to reach them.
Generation Z, or “Gen Z,” is mostly known for its global connectedness, having been born into the technology era and being entrenched in the digital world since the moment they became aware. They are ever-present online, from messaging to social networks, and their smartphone is an extension of themselves in a way that previous generations will never match.
The youngest of this generation is graduating from high school around this time, and while technically an adult, many still think of themselves as the teens and tweens they were just a few years ago, responsible for the explosion of Tik Tok and “cancel culture.” But as a group, they are influential not just in their videos and tweets, but in their spending. Gen Z represents about $100bn (£76bn) in spending power as a group, and as they continue to enter the workforce, their disposable income will only increase.
Gen Z is a distinct group, not just a younger version of a Millennial. Perhaps because the term “Millennial” came into play while many of the group were still in their twenties, marketers have often made the mistake of grouping the two together. But there are distinct differences that we discovered while creating our ‘Modern Mobile Gamer’ report, in partnership with DISQO. The ‘Gen Z: Born into Digital, Gamers by Choice’ report focuses on the generation’s interest in mobile gaming and what sets them apart from other age groups.
Most of Gen Z doesn’t identify as gamers. Only 33 per cent of Gen Z users consider themselves “gamers” as oppose to 40 per cent of Millennials. This discrepancy is possible because Gen Z consumers do not think that playing mobile games, no matter how frequently or how long, makes them a “gamer.” Mobile games are simply a part of their digital lifestyle, an app experience they seamlessly switch to and from other apps, either other games or those in categories like social, news, or utilities.