InstaVR launches cost-effective VR software for colleges amid coronavirus restrictions

While most universities and colleges are being switched to virtual classes due to the coronavirus, InstaVR, a web-based virtual reality company, will be launching organization-wide Academic pricing for VR classes. InstaVR, which offers authoring, publishing, and analysis, will become more cost-effective for the school systems that have had to delay classes or switch to online-only.

To date, more than 50,000 organizations have already utilized InstaVR’s platform, which can be hooked up to a 360-degree camera or 3DCG software. Then, faculty and students are able to create a unique VR app, which can be shared via web, mobile app, or head-mounted VR system (Oculus Go, Quest and Rift S).

“We recognize the challenges of teaching higher education students remotely,” said Daniel H. Haga, CEO and founder of InstaVR. “Virtual Reality helps create a more educational and immersive experience for students. It’s also a great technology for students to learn to use themselves, as forward-thinking workplaces have already incorporated VR into their daily environments.”

Due to the travel restrictions that have been put in place because of the coronavirus, many perspective students will no longer be able to tour different college campuses. InstaVR has announced colleges will be able to use their InstaVR Academic software to give virtual campus tours to students who can no longer travel or visit.

“Coronavirus has unfortunately altered the way learning takes place,” said Haga. “The classroom of the future, driven by immersive Virtual Reality, is sadly becoming a reality much faster. Hopefully our platform and Academic tier pricing helps universities with that transition.”